Dunk Calculator

Dunk Calculator

Find out exactly how high you need to jump to dunk a basketball β€” and how many inches away you are right now.

Last updated:

ft
in
in

Leave blank to estimate

in

Optional: improves reach estimate if standing reach is unknown

ft

Default is standard 10ft rim

in

Leave blank to see only what's needed

lb β€” optional, enables hang time and energy calculations

How it works

  1. Enter your height and reach

    Type your height in feet and inches, plus your standing reach if you know it. Leave reach blank and we estimate it from your height.

  2. Add your jump and weight (optional)

    Optionally enter your current vertical jump and body weight to unlock a full analysis, including hang time and takeoff energy.

  3. Read your full breakdown

    See your required vertical, your dunk gap in inches, your dunk archetype, and the physics behind your jump β€” instantly.

How Dunk Height Is Calculated

The core formula is simple: your required vertical equals the rim height (120 inches on a regulation 10-foot rim) plus the clearance you need above the rim, minus your standing reach. Standing reach β€” how high you touch flat-footed β€” is the single most important variable, not your height. Two players of the exact same height can need wildly different verticals depending on their arm length and shoulder mobility. Clearance is how far your hand has to rise past the rim. Just touching the rim needs 0 extra inches. A one-hand dunk needs roughly 6 inches above the rim so your hand clears it and guides the ball down. A two-hand dunk needs about 9 inches for control of both arms over the rim. Most people target the one-hand threshold first because it asks for the least extra height. A running approach adds roughly 3–5 inches of effective vertical over a flat-footed standing jump because it converts horizontal momentum into lift. This is why a running approach matters β€” it is not cheating, it is mechanics. The physics outputs (hang time and takeoff velocity) are derived from standard projectile-motion equations, treating your center of mass as a body in free fall after takeoff.

Required Vertical = (Rim Height + Clearance) βˆ’ Standing Reach
Standing Reach β‰ˆ Height Γ— 1.33 (if not measured)
Approach Bonus β‰ˆ +4 inches (running)
Hang Time = 2 Γ— √(2h Γ· g)
Example

A 6'0" player (72 in) with an estimated 96" reach needs a one-hand clearance of 6". Required vertical = (120 + 6) βˆ’ 96 = 30 inches. With a 24" running vertical (effective 24 + 4 = 28"), the dunk gap is 30 βˆ’ 28 = 2 inches short.

Worked examples

Sample scenarios and their calculated results
ScenarioCalculationResult
Scenario A β€” 5'10" player, average reachReach 93.1" (est.), required 32.9", vertical 26" running (eff. 30")2.9" short β€” "Almost There"
Scenario B β€” 6'4" player who already dunksReach 101.1" (est.), required 24.9", vertical 28" running (eff. 32")Surplus 7.1" β€” "Poster Dunk"
Scenario C β€” 5'8" player, exceptional verticalReach 90.4" (est.), required 35.6", vertical 38" running (eff. 42")Surplus 6.4" β€” "Poster Dunk"
Scenario D β€” 6'0" player, standing vs runningRequired 30", vertical 28": standing eff. 28" vs running eff. 32"Standing 2.0" short β†’ Running surplus 2.0" (Can Dunk)
Scenario E β€” 6'0" player, two-hand thresholdClearance 9", required 33.2", vertical 30" running (eff. 34")Surplus 0.8" β€” "Can Dunk" (two-hand)

Conversion reference

One-hand dunk, 6" clearance, standing reach estimated at height Γ— 1.33. Running approach (+4") shown separately.
HeightEst. ReachVertical NeededWith Running Approach
5'6"87.8"38.2"34.2"
5'8"90.4"35.6"31.6"
5'10"93.1"32.9"28.9"
6'0"95.8"30.2"26.2"
6'2"98.4"27.6"23.6"
6'4"101.1"24.9"20.9"
6'6"103.7"22.3"18.3"
6'8"106.4"19.6"15.6"

Quick facts

  • The average NBA player has a standing vertical jump of about 28 inches, and a max (running) vertical closer to 35 inches.
  • Nearly 100% of active NBA roster players can dunk, but only a small fraction of recreational players can.
  • Standing reach averages about 1.33Γ— a person's height, which is why reach β€” not height alone β€” drives whether you can dunk.
  • A regulation rim sits at exactly 120 inches (10 feet) from the floor, the standard at every level above youth ball.
  • A running approach typically adds 3–5 inches of effective vertical compared with a flat-footed standing jump.

Frequently asked questions